Input: anything.
Output: everything*.

*pixels, prints, polygons,
photographs & the odd website.

Disciplines

six disciplines, one designer
01

Graphic design

Identities, posters, print — the discipline everything else grew out of.

See all in Graphic design →
02

Web / UX

Sites that put the content first and the CMS out of the way. Field-tested by bar staff at 1 a.m.

See all in Web / UX →
03

3D

From Octane render studies to geometry generated out of MIDI data. Polygons, but with intent.

See all in 3D →
04

Photography

Mostly black & white, mostly places. China on film, Zürich in passing.

See all in Photography →
05

Motion & interaction

Explainer animation, VJ sets, generative visuals coded in vvvv. Things that move when you do.

See all in Motion & interaction →
06

Objects / 3D print

The newest addition: designed on screen, held in hand. Printed, built or pressed — prototypes, fixtures, a board game, the occasional record.

See all in Objects / 3D print →

Armin Seltz, Zürich

About

Graphic designer in Zürich by day. The rest of the time: websites, 3D, photography, interaction, code and things that come off a print bed. Occasionally VJ-ing for some great music acts.

Education
2007BA (Hons) Graphic Design — Univ. of Wales, Newport
MADesign (Interaction) — ZHdK, Zürich
ongoingMotion, 3D & code — self-taught*
Work
since 2004seltzdesign — independent creative work
ZürichJan Henrik Hansen Architects
2006–Freelance, Cardiff → Zürich

*the best kind of degree: no tuition, brutal examiners.

Got a project in mind?

Projects, collaborations, or just to argue about typefaces. Usually replies within a day.

hello@seltzdesign.com · Zürich, Switzerland